Warriors of the Forest

WotF is set before Erin Hunter's Warriors series.
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 Battling Rules

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Join date : 2015-03-13
Age : 15

Battling Rules Empty
PostSubject: Battling Rules   Battling Rules EmptyTue Jun 30, 2015 11:49 am

These rules are strictly reserved for instances when the Battle System is used. Otherwise, they do not come into effect.

1. Once your HP or SP stat is depleted, you can no longer fight. You must either run away or just fall unconscious on the spot. It defeats the purpose of the Battle System if you continue to fight.

2. Medicine cats cannot heal wounded warriors on the spot. There's no way to regain stamina or health during battle, either through the medicine cat or falling asleep for a couple of turns.

3. Cats unfit for battle cannot fight. This includes elders, kits, medicine cats, and medicine cat apprentices. Yes, they can fight, but they generally don't because they're just endangering themselves. Queens can fight, but should only do so to defend the nursery.

4. Auto-hitting is forbidden. This is when you don't give your opponent a chance to attack and hit them before they can get their turn in. Once you use up your turn, you cannot do anything else. You can't run over to help your friend or attack another opponent once you've already done something and your opponent hasn't responded. It might take them awhile to post, but you don't know what's going on with their lives. Just be patient.

5. Auto-killing is forbidden. This should be self-explanatory. It's when someone kills another person's character without that person's permission and without giving that person a chance to respond. It's unfair and annoying to the other person, and you may get yourself in a fair bit of trouble doing it.

6. You cannot use another Clan's exclusive move. If your character was once in one Clan but moved to another Clan, then they can only use the move for the Clan that they were in when they received battle training. So if your cat was in one Clan, became a Warrior, and then was banished, they can still use their Clan move because they learned it as an apprentice. If they moved to another Clan, they cannot learn that Clan's move or forget the one from their apprenticeship.

7. Keep your Clan rank in your signature or somewhere else where people can see it so they know your characters' stats. If your character is a Warrior, make sure to check to see how much time has passed for HP and SP changes.

8. You should only post ONCE every turn. Whether you're waiting for the one turn to be over or you're waiting for your opponent to post, you should only post once. It's obnoxious and confusing to everyone else if you post five times while waiting for your opponent to hit you back.

9. You cannot dodge attacks. Because if people could just dodge damage all they wanted, it'd be godmodding.

10. Don't make up moves. Use the ones that the battle system permits you to use, even if your made up attack is just a different version of a move that you're allowed to use. Always be clear on which move you're using. Making up moves is alright during kits' and apprentices' play-fights, but not during combat.

11. If you have multiple cats in multiple Clans that are able to fight, you must use all or none. If ShadowClan is attacking WindClan, and you have a warrior in both Clans, then you must use both. You are not allowed to hide certain warriors away to try and swing the odds of the battle just because you're more loyal to one Clan or the other. You are also not allowed to all of a sudden declare a warrior too sick or hurt to fight if they showed no signs of sickness or injury before. This is all for the sake of fairness.

12. You cannot use two stun moves in a row. This would completely break the battle system, as you could easily kill every cat in your path by stunning them every single turn. So, if you use one stunning move (e.g. Tail Yank), you must then use a normal attacking move, such as Jumping Strike.

13. You are not allowed to double-team opponents unless there are no other cats left for you to fight or it is to protect a Clanmate. For example, if there are five ThunderClan cats and five WindClan cats, those five WindClan cats aren't allowed to all jump on the same single ThunderClan cat at once. All five must take their own opponent. However, if there are ten WindClan cats and five ThunderClan cats, then each ThunderClan cat can be double-teamed, because those extra five don't have anyone left to fight. Does that make sense? In the event where one Clan is overwhelmingly bigger than another, please try to attack the cat that only has one or two opponents, not the one with half the Clan attacking them already.
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